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7x7 cluster-pays pirate slot. Cascades, position multipliers to 4096x, mines. RTP 96.01 percent, extreme volatility, max win 100,000x.







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Claim on Stake.usMutiny slot is an extreme-volatility cluster-pays game from Terminal Games, exclusive to Stake, on a 7x7 grid with a 100,000x max win. RTP is 96.01 percent and the house edge is 3.99 percent. Stakes run from 0.10 to 1000.00. Wins need five or more matching symbols connected as a cluster. Winning symbols clear and new ones cascade. After a cell pays, the position multiplier can jump to 2x and then grow with each winning cluster, up to 4096x.
Mines clear nearby symbols. Large mines cover four positions and only appear in Epic Spins. Red mines clear all low symbols. Scatters stay safe. Three scatters start eight free spins with sticky multipliers. Four scatters start Super Spins: eight spins, sticky multipliers, and a mine guaranteed every spin. Five bonus symbols start Epic Spins with a large mine guaranteed every spin.
Bonus buys: Ante 3x, Bonus 100x, Super 300x, Mystery 500x, Override 1000x. There is no Max or Zero row in the supplied Mutiny buy list. Mutiny slot is the studio's 7x7 pirate-horror, not a 19-line 5x5.
Captured play showed a full 7x7 of hats, potions, swords, anchors, hooks and green-gem rings, with the blue captain on the right. A later spin shaded a purple potion cluster through the centre for a 0.50 win at a 5.00 bet: a small cluster, exactly what the five-symbol hook row predicts. Super Spins at 1/8 showed a green mine-like burst on a purple potion block. That matches Super's guaranteed mine better than a random base-game explosion.
The 4096x position cap is the math story. A ring cluster at 100.00x for 25+ is large, but 100,000x needs multipliers on top of clusters. Sticky multipliers in free spins are how a cell keeps 2x, 4x, and upward across more than one cascade sequence. Epic's large four-position mine is the board clearer that can feed those cells. Base game without a scatter teaser is mostly 0.10x to 0.50x hook and sword noise.
| Feature | Details |
|---|---|
| Provider | Terminal Games |
| Game Type | Video Slot |
| Grid | 7x7 |
| Mechanic | Cluster pays (5+) |
| RTP | 96.01% |
| House Edge | 3.99% |
| Volatility | Extreme |
| Maximum Win | 100,000x |
| Minimum Bet | 0.10 |
| Maximum Bet | 1000.00 |
| Bonus Buy | Available |
| Exclusive to | Stake |
The Game Information table on Stake also labels volatility High while the body copy calls it extreme. This page follows the extreme description and the 100,000x Game Information cap. The 7x7 grid is 49 cells, so a 25-symbol cluster is a real shape, not a 5x5 fantasy.
Set a stake between 0.10 and 1000.00 and spin. Five or more connected matching symbols pay as a cluster. Those symbols vanish and new ones cascade until the board is quiet. Position multipliers can then sit on cleared cells and grow on the next cluster in the same sequence, up to 4096x.
The Mutiny demo on Stake is the place to see a five-symbol hook cluster without buying Override at 1000x. Real-money play at the casino uses the same cluster rule. The ghost captain on the right is the host, not a paying symbol. Count connected symbols, not paylines. A four-symbol hook does not pay. Five hooks at 0.10x is the floor. Watch a cascade refill the hole, then watch whether a 2x lands on that cell. That is the 4096x ladder starting, not finishing.
There are no 10/J/Q royals in the supplied Mutiny table. Pays start at five connected symbols and scale through 25+. Values below are at a 1.00 bet.
| Symbol | 5 | 6 | 7 | 8 | 9 | 10-11 | 12-14 | 15-19 | 20-24 | 25+ |
|---|---|---|---|---|---|---|---|---|---|---|
| Hook | 0.10x | 0.20x | 0.30x | 0.40x | 0.60x | 0.80x | 1.00x | 3.00x | 4.00x | 10.00x |
| Anchor | 0.20x | 0.30x | 0.40x | 0.50x | 0.70x | 0.90x | 2.00x | 4.00x | 7.50x | 20.00x |
| Sword | 0.30x | 0.40x | 0.50x | 0.60x | 0.80x | 1.00x | 3.00x | 5.00x | 10.00x | 25.00x |
| Potion | 0.40x | 0.50x | 0.80x | 1.00x | 1.30x | 2.00x | 4.00x | 7.50x | 15.00x | 37.50x |
| Captain hat | 0.50x | 0.80x | 1.20x | 2.00x | 2.50x | 3.00x | 6.00x | 10.00x | 25.00x | 62.50x |
| Ring | 1.00x | 1.50x | 2.00x | 2.50x | 3.00x | 5.00x | 10.00x | 20.00x | 40.00x | 100.00x |
A 25+ ring cluster at 100.00x is the top listed line before position multipliers. The 4096x position cap is how Mutiny reaches a 100,000x headline that a raw cluster table cannot explain on its own.
Cascades, position multipliers, mines, then three free-spin rungs. That is denser than the 5x5 animal titles.
Winning clusters clear. New symbols fall. Once a position is cleared, its multiplier can jump to 2x and grow with each further winning cluster in the sequence, up to 4096x. Most base-game sequences will never see the top of that ladder. Sticky multipliers in free spins are how the value persists across spins, not only inside one cascade.
Regular mines clear nearby symbols. Large mines cover four positions and only appear in Epic Spins. Red mines clear all low symbols. Scatters are safe from explosions. A mine in Super, where one is guaranteed every spin, is the board-shaper. In the base game a mine is a disruption, not a bonus trigger.
Three scatters: eight free spins with sticky multipliers. Four scatters: Super Spins, eight spins, sticky multipliers, a mine every spin. Five bonus symbols: Epic Spins, eight spins, a large mine every spin. Extra scatter value is the mine guarantee, not a higher spin count.
Volatility Switch applies. There is no Max or Zero line in the supplied list.
| Option | Cost |
|---|---|
| Ante Bet | 3x |
| Bonus | 100x |
| Super | 300x |
| Mystery | 500x |
| Override | 1000x |
Override at 1000x sits where other titles put Max or Zero. Super at 300x is the priced mine-every-spin route. Mystery at 500x randomises the rung. Bonus at 100x is sticky multipliers without the guaranteed mine.
Ante at 3x is the per-spin side bet. A 5.00 stake times Super at 300x is 1500.00 for eight spins with a mine each time.
| Stat | Value |
|---|---|
| RTP | 96.01% |
| House edge | 3.99% |
| Volatility | Extreme |
| Max win | 100,000x |
Mutiny RTP is 96.01 percent. Buys do not print a second figure here.
Extreme volatility on a 7x7 cluster means five-symbol hook pays at 0.10x will not fund the session. The 4096x position cap and Epic large mines are where the distribution lives. Expect long quiet boards.
The Game Information max win is 100,000x. That is the figure used in this article. It is the highest published cap in the Terminal Games set on this hub, above the 50,000x 5x5 titles and Motherclucker's 25,000x.
Mutiny is Only on Stake. Play Mutiny slot for real money in the Stake casino client, or load the demo to learn cluster size without Override. This studio page does not add another casino.
Because 100,000x sits behind extreme volatility, size the 0.10 to 1000.00 range before you buy Super. Stake owns the wallet and the limits. Super at 300x on a 5.00 stake is 1500.00 for eight spins with a mine each time. Override at 1000x is 5000.00 at that stake. Bonus at 100x is 500.00 for sticky multipliers without the guaranteed mine. Ante at 3x is 15.00 a spin.
Mutiny is the cluster flagship on this studio site. Wage Slave is the other cluster, with a 6x5, a 50,000x cap and a four-scatter trigger. If you want 19 lines, this is the wrong page. If you want 4096x on a cell and a 7x7 ghost ship, this is the one. Demo first: watch a five-symbol hook pay 0.10x, then decide whether you can sit through that while waiting for Super.
A 7x7 grid is busier on a phone than a 5x5. Symbols are still large: hats, potions, rings, hooks. Cluster highlights fill several cells at once, which helps on a small screen. Portrait still works because a five-symbol cluster is a block, not a thin line. Position multipliers on cleared cells are the thing to watch after the cascade, not the captain on the rail.
Mutiny is a burning ghost ship: green fire, a skull-and-crossbones in the smoke, a blue-skinned captain with a hook, a beard, and a chained skull. Reels sit in a carved frame. Symbols are a captain's hat, potions, a gold ring with a green gem, swords, anchors and hooks. Splash art can show a 50,000x lockup on one slide while Game Information lists 100,000x; this page uses the Game Information cap.
The mood is horror pirate, not a bright Caribbean. Green glow on the sails matches the potion colour on the grid. Cascades pulse the board rather than a farm jump. Cluster highlights turn purple on winning potions. The captain does not leave the right rail. If you came from Motherclucker, the extra 24 cells will feel crowded until the first five-symbol cluster shades as a block instead of a line.
Mutiny slot is worth playing if you want the Terminal Games cluster title with the 100,000x cap and a 4096x position multiplier. The paytable is honest about small five-symbol hooks. Skip it if you prefer 19-line 5x5 games with a 100x chicken or horseman you can see in one cell. Override at 1000x is a hard click. Super at 300x is the mine-every-spin path most players will actually use. Epic is five scatters and a large mine, not a longer spin count. Demo a five-hook 0.10x pay before you buy anything. Red mines clear lows; scatters stay safe.
Terminal Games titles that share horror, cluster pays, or a high cap.
| Slot | Why it sits next to Mutiny |
|---|---|
| Wage Slave | The other cluster title: 6x5, 50,000x, global wild multiplier in free spins. |
| Five Horsemen | Horror 5x5 with collected multipliers; 25,000x. |
| Monkey Business | Horror-animal 5x5; 50,000x; growing symbol sizes. |
| Kill Switch | Extreme volatility, 50,000x, 5x5 lines rather than clusters. |
| Wasted | Toxic 5x5 with cascade; 50,000x; RTP not listed on this hub. |
The 100,000x Game Information cap is the reason to pick this 7x7 over Wage Slave's 50,000x office cluster. Sticky multipliers are how you get there. Large mines in Epic cover four positions; regular Super mines are the cheaper board-shaper.
Mutiny RTP is 96.01 percent, house edge 3.99 percent.
Game Information lists 100,000x the bet.
Five or more connected matching symbols pay as a cluster, then cascade. Position multipliers can grow to 4096x.
Three, four or five scatters each start eight free spins. Super guarantees a mine every spin. Epic guarantees a large mine every spin.
Ante 3x, Bonus 100x, Super 300x, Mystery 500x, Override 1000x.
Yes. Stake hosts a demo with the same 7x7 cluster rule.
Yes.
From 0.10 to 1000.00 per spin.